PlayerEvents
type PlayerEvents: { closed: [WebSocketClosedEvent]; end: [TrackEndEvent]; exception: [TrackExceptionEvent]; resumed: [Player]; start: [TrackStartEvent]; stuck: [TrackStuckEvent]; update: [PlayerUpdate];};Type declaration
| Name | Type | Description | Defined in |
|---|---|---|---|
closed | [WebSocketClosedEvent] | Emitted when the current websocket connection is closed | shoukaku/src/guild/Player.ts:147 |
end | [TrackEndEvent] | Emitted when the current playing track ends | shoukaku/src/guild/Player.ts:137 |
exception | [TrackExceptionEvent] | Emitted when there is an error caused by the current playing track | shoukaku/src/guild/Player.ts:157 |
resumed | [Player] | Emitted when the library manages to resume the player | shoukaku/src/guild/Player.ts:162 |
start | [TrackStartEvent] | Emitted when a new track starts | shoukaku/src/guild/Player.ts:152 |
stuck | [TrackStuckEvent] | Emitted when the current playing track gets stuck due to an error | shoukaku/src/guild/Player.ts:142 |
update | [PlayerUpdate] | Emitted when a playerUpdate even is received from Lavalink | shoukaku/src/guild/Player.ts:167 |