ShoukakuOptions
Properties
moveOnDisconnect?
optional moveOnDisconnect: boolean;Whether to move players to a different Lavalink node when a node disconnects
Defined in
nodeResolver()?
optional nodeResolver: (nodes: Map<string, Node>, connection?: Connection) => undefined | Node;Node Resolver to use if you want to customize it
Parameters
| Parameter | Type |
|---|---|
nodes | Map<string, Node> |
connection? | Connection |
Returns
undefined | Node
Defined in
reconnectInterval?
optional reconnectInterval: number;Timeout before trying to reconnect
Defined in
reconnectTries?
optional reconnectTries: number;Number of times to try and reconnect to Lavalink before giving up
Defined in
restTimeout?
optional restTimeout: number;Time to wait for a response from the Lavalink REST API before giving up
Defined in
resume?
optional resume: boolean;Whether to resume a connection on disconnect to Lavalink (Server Side) (Note: DOES NOT RESUME WHEN THE LAVALINK SERVER DIES)
Defined in
resumeByLibrary?
optional resumeByLibrary: boolean;Whether to resume the players by doing it in the library side (Client Side) (Note: TRIES TO RESUME REGARDLESS OF WHAT HAPPENED ON A LAVALINK SERVER)
Defined in
resumeTimeout?
optional resumeTimeout: number;Time to wait before lavalink starts to destroy the players of the disconnected client
Defined in
structures?
optional structures: Structures;Custom structures for shoukaku to use
Defined in
userAgent?
optional userAgent: string;User Agent to use when making requests to Lavalink
Defined in
voiceConnectionTimeout?
optional voiceConnectionTimeout: number;Timeout before abort connection