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PlayerUpdate

Properties

guildId

guildId: string;

Defined in

shoukaku/src/guild/Player.ts:110


op

op: PLAYER_UPDATE;

Defined in

shoukaku/src/guild/Player.ts:103


state

state: {
connected: boolean;
ping: number;
position: number;
time: number;
};

connected

connected: boolean;

ping

ping: number;

position

position: number;

time

time: number;

Defined in

shoukaku/src/guild/Player.ts:104