PlayerUpdate
Properties
guildId
guildId: string;Defined in
shoukaku/src/guild/Player.ts:110
op
op: PLAYER_UPDATE;Defined in
shoukaku/src/guild/Player.ts:103
state
state: { connected: boolean; ping: number; position: number; time: number;};connected
connected: boolean;ping
ping: number;position
position: number;time
time: number;