PlayerUpdate
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Properties
guildId
guildId: string;
Defined in
shoukaku/src/guild/Player.ts:110
op
op: PLAYER_UPDATE;
Defined in
shoukaku/src/guild/Player.ts:103
state
state: { connected: boolean; ping: number; position: number; time: number;};
connected
connected: boolean;
ping
ping: number;
position
position: number;
time
time: number;