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Player

This content is for the 4.0.1 version. Switch to the latest version for up-to-date documentation.

Wrapper object around Lavalink

Extends

  • EventEmitter

Constructors

new Player()

new Player(guildId, node): Player

Parameters

guildId: string

node: Node

An instance of Node (Lavalink API wrapper)

Returns

Player

Defined in

src/guild/Player.ts:235

Properties

filters

filters: FilterOptions

Filters on current track

Defined in

src/guild/Player.ts:230


guildId

readonly guildId: string

GuildId of this player

Defined in

src/guild/Player.ts:202


node

node: Node

Lavalink node this player is connected to

Defined in

src/guild/Player.ts:206


paused

paused: boolean

Pause status in current player

Defined in

src/guild/Player.ts:218


ping

ping: number

Ping represents the number of milliseconds between heartbeat and ack. Could be -1 if not connected

Defined in

src/guild/Player.ts:222


position

position: number

Position in ms of current track

Defined in

src/guild/Player.ts:226


track

track: null | string

ID of current track

Defined in

src/guild/Player.ts:210


volume

volume: number

Global volume of the player

Defined in

src/guild/Player.ts:214


captureRejectionSymbol

readonly static captureRejectionSymbol: typeof captureRejectionSymbol

Value: Symbol.for('nodejs.rejection')

See how to write a custom rejection handler.

Since

v13.4.0, v12.16.0

Defined in

node_modules/@types/node/events.d.ts:452


captureRejections

static captureRejections: boolean

Value: boolean

Change the default captureRejections option on all new EventEmitter objects.

Since

v13.4.0, v12.16.0

Defined in

node_modules/@types/node/events.d.ts:459


defaultMaxListeners

static defaultMaxListeners: number

By default, a maximum of 10 listeners can be registered for any single event. This limit can be changed for individual EventEmitter instances using the emitter.setMaxListeners(n) method. To change the default for allEventEmitter instances, the events.defaultMaxListeners property can be used. If this value is not a positive number, a RangeError is thrown.

Take caution when setting the events.defaultMaxListeners because the change affects all EventEmitter instances, including those created before the change is made. However, calling emitter.setMaxListeners(n) still has precedence over events.defaultMaxListeners.

This is not a hard limit. The EventEmitter instance will allow more listeners to be added but will output a trace warning to stderr indicating that a “possible EventEmitter memory leak” has been detected. For any single EventEmitter, the emitter.getMaxListeners() and emitter.setMaxListeners() methods can be used to temporarily avoid this warning:

import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.setMaxListeners(emitter.getMaxListeners() + 1);
emitter.once('event', () => {
// do stuff
emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
});

The --trace-warnings command-line flag can be used to display the stack trace for such warnings.

The emitted warning can be inspected with process.on('warning') and will have the additional emitter, type, and count properties, referring to the event emitter instance, the event’s name and the number of attached listeners, respectively. Its name property is set to 'MaxListenersExceededWarning'.

Since

v0.11.2

Defined in

node_modules/@types/node/events.d.ts:498


errorMonitor

readonly static errorMonitor: typeof errorMonitor

This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.

Installing a listener using this symbol does not change the behavior once an 'error' event is emitted. Therefore, the process will still crash if no regular 'error' listener is installed.

Since

v13.6.0, v12.17.0

Defined in

node_modules/@types/node/events.d.ts:445

Accessors

data

get data(): UpdatePlayerInfo

Returns

UpdatePlayerInfo

Defined in

src/guild/Player.ts:247

Methods

[captureRejectionSymbol]()?

optional [captureRejectionSymbol]<K>(error, event, …args): void

Type Parameters

K

Parameters

error: Error

event: string | symbol

• …args: AnyRest

Returns

void

Defined in

node_modules/@types/node/events.d.ts:136


addListener()

addListener<K>(eventName, listener): this

Alias for emitter.on(eventName, listener).

Type Parameters

K

Parameters

eventName: string | symbol

listener

Returns

this

Since

v0.1.26

Defined in

node_modules/@types/node/events.d.ts:597


clearFilters()

clearFilters(): Promise<void>

Clear all filters applied to the currently playing track

Returns

Promise<void>

Defined in

src/guild/Player.ts:479


destroy()

destroy(): Promise<void>

Destroys the player in remote lavalink side

Returns

Promise<void>

Defined in

src/guild/Player.ts:295


emit()

emit<K>(eventName, …args): boolean

Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

Returns true if the event had listeners, false otherwise.

import { EventEmitter } from 'node:events';
const myEmitter = new EventEmitter();
// First listener
myEmitter.on('event', function firstListener() {
console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
const parameters = args.join(', ');
console.log(`event with parameters ${parameters} in third listener`);
});
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints:
// [
// [Function: firstListener],
// [Function: secondListener],
// [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener

Type Parameters

K

Parameters

eventName: string | symbol

• …args: AnyRest

Returns

boolean

Since

v0.1.26

Defined in

node_modules/@types/node/events.d.ts:859


eventNames()

eventNames(): (string | symbol)[]

Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});
const sym = Symbol('symbol');
myEE.on(sym, () => {});
console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]

Returns

(string | symbol)[]

Since

v6.0.0

Defined in

node_modules/@types/node/events.d.ts:922


getMaxListeners()

getMaxListeners(): number

Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to defaultMaxListeners.

Returns

number

Since

v1.0.0

Defined in

node_modules/@types/node/events.d.ts:774


listenerCount()

listenerCount<K>(eventName, listener?): number

Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

Type Parameters

K

Parameters

eventName: string | symbol

The name of the event being listened for

listener?: Function

The event handler function

Returns

number

Since

v3.2.0

Defined in

node_modules/@types/node/events.d.ts:868


listeners()

listeners<K>(eventName): Function[]

Returns a copy of the array of listeners for the event named eventName.

server.on('connection', (stream) => {
console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]

Type Parameters

K

Parameters

eventName: string | symbol

Returns

Function[]

Since

v0.1.26

Defined in

node_modules/@types/node/events.d.ts:787


move()

move(name?): Promise<boolean>

Move player to another node

Parameters

name?: string

Returns

Promise<boolean>

true if the player was moved, false if not

Defined in

src/guild/Player.ts:271


off()

off(event, listener)

off(event, listener): this

Parameters

event: "end"

listener

Returns

this

Defined in

src/guild/Player.ts:186

off(event, listener)

off(event, listener): this

Parameters

event: "stuck"

listener

Returns

this

Defined in

src/guild/Player.ts:187

off(event, listener)

off(event, listener): this

Parameters

event: "closed"

listener

Returns

this

Defined in

src/guild/Player.ts:188

off(event, listener)

off(event, listener): this

Parameters

event: "start"

listener

Returns

this

Defined in

src/guild/Player.ts:189

off(event, listener)

off(event, listener): this

Parameters

event: "exception"

listener

Returns

this

Defined in

src/guild/Player.ts:190

off(event, listener)

off(event, listener): this

Parameters

event: "resumed"

listener

Returns

this

Defined in

src/guild/Player.ts:191

off(event, listener)

off(event, listener): this

Parameters

event: "update"

listener

Returns

this

Defined in

src/guild/Player.ts:192


onPlayerUpdate()

onPlayerUpdate(json): void

Handle player update data

Parameters

json

json.state

json.state.ping: number

json.state.position: number

Returns

void

Defined in

src/guild/Player.ts:557


once()

once(event, listener)

once(event, listener): this

Parameters

event: "end"

listener

Returns

this

Defined in

src/guild/Player.ts:179

once(event, listener)

once(event, listener): this

Parameters

event: "stuck"

listener

Returns

this

Defined in

src/guild/Player.ts:180

once(event, listener)

once(event, listener): this

Parameters

event: "closed"

listener

Returns

this

Defined in

src/guild/Player.ts:181

once(event, listener)

once(event, listener): this

Parameters

event: "start"

listener

Returns

this

Defined in

src/guild/Player.ts:182

once(event, listener)

once(event, listener): this

Parameters

event: "exception"

listener

Returns

this

Defined in

src/guild/Player.ts:183

once(event, listener)

once(event, listener): this

Parameters

event: "resumed"

listener

Returns

this

Defined in

src/guild/Player.ts:184

once(event, listener)

once(event, listener): this

Parameters

event: "update"

listener

Returns

this

Defined in

src/guild/Player.ts:185


playTrack()

playTrack(playable): Promise<void>

Play a new track

Parameters

playable: PlayOptions

Options for playing this track

Returns

Promise<void>

Defined in

src/guild/Player.ts:303


prependListener()

prependListener<K>(eventName, listener): this

Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

server.prependListener('connection', (stream) => {
console.log('someone connected!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

Type Parameters

K

Parameters

eventName: string | symbol

The name of the event.

listener

The callback function

Returns

this

Since

v6.0.0

Defined in

node_modules/@types/node/events.d.ts:886


prependOnceListener()

prependOnceListener<K>(eventName, listener): this

Adds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

Type Parameters

K

Parameters

eventName: string | symbol

The name of the event.

listener

The callback function

Returns

this

Since

v6.0.0

Defined in

node_modules/@types/node/events.d.ts:902


rawListeners()

rawListeners<K>(eventName): Function[]

Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();
// Logs "log once" to the console and removes the listener
logFnWrapper();
emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');

Type Parameters

K

Parameters

eventName: string | symbol

Returns

Function[]

Since

v9.4.0

Defined in

node_modules/@types/node/events.d.ts:818


removeAllListeners()

removeAllListeners(eventName?): this

Removes all listeners, or those of the specified eventName.

It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

Returns a reference to the EventEmitter, so that calls can be chained.

Parameters

eventName?: string | symbol

Returns

this

Since

v0.1.26

Defined in

node_modules/@types/node/events.d.ts:758


removeListener()

removeListener<K>(eventName, listener): this

Removes the specified listener from the listener array for the event named eventName.

const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);

removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();
const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
// A
// B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
// A

Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

import { EventEmitter } from 'node:events';
const ee = new EventEmitter();
function pong() {
console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');

Returns a reference to the EventEmitter, so that calls can be chained.

Type Parameters

K

Parameters

eventName: string | symbol

listener

Returns

this

Since

v0.1.26

Defined in

node_modules/@types/node/events.d.ts:742


resume()

resume(options): Promise<void>

Resumes the current track

Parameters

options: ResumeOptions = {}

An object that conforms to ResumeOptions that specify behavior on resuming

Returns

Promise<void>

Defined in

src/guild/Player.ts:498


seekTo()

seekTo(position): Promise<void>

Seek to a specific time in the currently playing track

Parameters

position: number

Position to seek to in milliseconds

Returns

Promise<void>

Defined in

src/guild/Player.ts:353


setChannelMix()

setChannelMix(channelMix): Promise<void>

Change the channel mix settings applied to the currently playing track

Parameters

channelMix: ChannelMixSettings

An object that conforms to ChannelMixSettings that defines how much the left and right channels affect each other (setting all factors to 0.5 causes both channels to get the same audio)

Returns

Promise<void>

Defined in

src/guild/Player.ts:450


setDistortion()

setDistortion(distortion): Promise<void>

Change the distortion settings applied to the currently playing track

Parameters

distortion: DistortionSettings

An object that conforms to DistortionSettings that defines distortions in the audio

Returns

Promise<void>

The current player instance

Defined in

src/guild/Player.ts:441


setEqualizer()

setEqualizer(equalizer): Promise<void>

Change the equalizer settings applied to the currently playing track

Parameters

equalizer: Band[]

An array of objects that conforms to the Bands type that define volumes at different frequencies

Returns

Promise<void>

Defined in

src/guild/Player.ts:385


setFilterVolume()

setFilterVolume(volume): Promise<void>

Sets the filter volume of the player

Parameters

volume: number

Target volume 0.0-5.0

Returns

Promise<void>

Defined in

src/guild/Player.ts:377


setFilters()

setFilters(filters): Promise<void>

Change the all filter settings applied to the currently playing track

Parameters

filters: FilterOptions

An object that conforms to FilterOptions that defines all filters to apply/modify

Returns

Promise<void>

Defined in

src/guild/Player.ts:468


setGlobalVolume()

setGlobalVolume(volume): Promise<void>

Sets the global volume of the player

Parameters

volume: number

Target volume 0-1000

Returns

Promise<void>

Defined in

src/guild/Player.ts:365


setKaraoke()

setKaraoke(karaoke?): Promise<void>

Change the karaoke settings applied to the currently playing track

Parameters

karaoke?: KaraokeSettings

An object that conforms to the KaraokeSettings type that defines a range of frequencies to mute

Returns

Promise<void>

Defined in

src/guild/Player.ts:395


setLowPass()

setLowPass(lowPass): Promise<void>

Change the low pass settings applied to the currently playing track

Parameters

lowPass: LowPassSettings

An object that conforms to LowPassSettings that defines the amount of suppression on higher frequencies

Returns

Promise<void>

Defined in

src/guild/Player.ts:459


setMaxListeners()

setMaxListeners(n): this

By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

Returns a reference to the EventEmitter, so that calls can be chained.

Parameters

n: number

Returns

this

Since

v0.3.5

Defined in

node_modules/@types/node/events.d.ts:768


setPaused()

setPaused(paused): Promise<void>

Pause or unpause the currently playing track

Parameters

paused: boolean = true

Boolean value to specify whether to pause or unpause the current bot user

Returns

Promise<void>

Defined in

src/guild/Player.ts:341


setRotation()

setRotation(rotation?): Promise<void>

Change the rotation settings applied to the currently playing track

Parameters

rotation?: RotationSettings

An object that conforms to the RotationSettings type that defines the frequency of audio rotating round the listener

Returns

Promise<void>

Defined in

src/guild/Player.ts:431


setTimescale()

setTimescale(timescale?): Promise<void>

Change the timescale settings applied to the currently playing track

Parameters

timescale?: TimescaleSettings

An object that conforms to the TimescaleSettings type that defines the time signature to play the audio at

Returns

Promise<void>

Defined in

src/guild/Player.ts:404


setTremolo()

setTremolo(tremolo?): Promise<void>

Change the tremolo settings applied to the currently playing track

Parameters

tremolo?: FreqSettings

An object that conforms to the FreqSettings type that defines an oscillation in volume

Returns

Promise<void>

Defined in

src/guild/Player.ts:413


setVibrato()

setVibrato(vibrato?): Promise<void>

Change the vibrato settings applied to the currently playing track

Parameters

vibrato?: FreqSettings

An object that conforms to the FreqSettings type that defines an oscillation in pitch

Returns

Promise<void>

Defined in

src/guild/Player.ts:422


stopTrack()

stopTrack(): Promise<void>

Stop the currently playing track

Returns

Promise<void>

Defined in

src/guild/Player.ts:328


update()

update(updatePlayer): Promise<void>

If you want to update the whole player yourself, sends raw update player info to lavalink

Parameters

updatePlayer: UpdatePlayerInfo

Returns

Promise<void>

Defined in

src/guild/Player.ts:511


addAbortListener()

static addAbortListener(signal, resource): Disposable

Listens once to the abort event on the provided signal.

Listening to the abort event on abort signals is unsafe and may lead to resource leaks since another third party with the signal can call e.stopImmediatePropagation(). Unfortunately Node.js cannot change this since it would violate the web standard. Additionally, the original API makes it easy to forget to remove listeners.

This API allows safely using AbortSignals in Node.js APIs by solving these two issues by listening to the event such that stopImmediatePropagation does not prevent the listener from running.

Returns a disposable so that it may be unsubscribed from more easily.

import { addAbortListener } from 'node:events';
function example(signal) {
let disposable;
try {
signal.addEventListener('abort', (e) => e.stopImmediatePropagation());
disposable = addAbortListener(signal, (e) => {
// Do something when signal is aborted.
});
} finally {
disposable?.[Symbol.dispose]();
}
}

:::caution[Experimental] This API should not be used in production and may be trimmed from a public release. :::

Parameters

signal: AbortSignal

resource

Returns

Disposable

Disposable that removes the abort listener.

Since

v20.5.0

Defined in

node_modules/@types/node/events.d.ts:437


getEventListeners()

static getEventListeners(emitter, name): Function[]

Returns a copy of the array of listeners for the event named eventName.

For EventEmitters this behaves exactly the same as calling .listeners on the emitter.

For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.

import { getEventListeners, EventEmitter } from 'node:events';
{
const ee = new EventEmitter();
const listener = () => console.log('Events are fun');
ee.on('foo', listener);
console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ]
}
{
const et = new EventTarget();
const listener = () => console.log('Events are fun');
et.addEventListener('foo', listener);
console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ]
}

Parameters

emitter: EventEmitter<DefaultEventMap> | EventTarget

name: string | symbol

Returns

Function[]

Since

v15.2.0, v14.17.0

Defined in

node_modules/@types/node/events.d.ts:358


getMaxListeners()

static getMaxListeners(emitter): number

Returns the currently set max amount of listeners.

For EventEmitters this behaves exactly the same as calling .getMaxListeners on the emitter.

For EventTargets this is the only way to get the max event listeners for the event target. If the number of event handlers on a single EventTarget exceeds the max set, the EventTarget will print a warning.

import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events';
{
const ee = new EventEmitter();
console.log(getMaxListeners(ee)); // 10
setMaxListeners(11, ee);
console.log(getMaxListeners(ee)); // 11
}
{
const et = new EventTarget();
console.log(getMaxListeners(et)); // 10
setMaxListeners(11, et);
console.log(getMaxListeners(et)); // 11
}

Parameters

emitter: EventEmitter<DefaultEventMap> | EventTarget

Returns

number

Since

v19.9.0

Defined in

node_modules/@types/node/events.d.ts:387


listenerCount()

static listenerCount(emitter, eventName): number

A class method that returns the number of listeners for the given eventName registered on the given emitter.

import { EventEmitter, listenerCount } from 'node:events';
const myEmitter = new EventEmitter();
myEmitter.on('event', () => {});
myEmitter.on('event', () => {});
console.log(listenerCount(myEmitter, 'event'));
// Prints: 2

:::caution[Deprecated] Since v3.2.0 - Use listenerCount instead. :::

Parameters

emitter: EventEmitter<DefaultEventMap>

The emitter to query

eventName: string | symbol

The event name

Returns

number

Since

v0.9.12

Defined in

node_modules/@types/node/events.d.ts:330


on()

on(emitter, eventName, options)

static on(emitter, eventName, options?): AsyncIterableIterator<any[]>

import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo')) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here

Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.

An AbortSignal can be used to cancel waiting on events:

import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ac = new AbortController();
(async () => {
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo', { signal: ac.signal })) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
})();
process.nextTick(() => ac.abort());

Use the close option to specify an array of event names that will end the iteration:

import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
ee.emit('close');
});
for await (const event of on(ee, 'foo', { close: ['close'] })) {
console.log(event); // prints ['bar'] [42]
}
// the loop will exit after 'close' is emitted
console.log('done'); // prints 'done'
Parameters

emitter: EventEmitter<DefaultEventMap>

eventName: string | symbol

options?: StaticEventEmitterIteratorOptions

Returns

AsyncIterableIterator<any[]>

An AsyncIterator that iterates eventName events emitted by the emitter

Since

v13.6.0, v12.16.0

Defined in

node_modules/@types/node/events.d.ts:303

on(emitter, eventName, options)

static on(emitter, eventName, options?): AsyncIterableIterator<any[]>

Parameters

emitter: EventTarget

eventName: string

options?: StaticEventEmitterIteratorOptions

Returns

AsyncIterableIterator<any[]>

Defined in

node_modules/@types/node/events.d.ts:308


once()

once(emitter, eventName, options)

static once(emitter, eventName, options?): Promise<any[]>

Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

import { once, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
process.nextTick(() => {
ee.emit('myevent', 42);
});
const [value] = await once(ee, 'myevent');
console.log(value);
const err = new Error('kaboom');
process.nextTick(() => {
ee.emit('error', err);
});
try {
await once(ee, 'myevent');
} catch (err) {
console.error('error happened', err);
}

The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the ‘error' event itself, then it is treated as any other kind of event without special handling:

import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
once(ee, 'error')
.then(([err]) => console.log('ok', err.message))
.catch((err) => console.error('error', err.message));
ee.emit('error', new Error('boom'));
// Prints: ok boom

An AbortSignal can be used to cancel waiting for the event:

import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
const ac = new AbortController();
async function foo(emitter, event, signal) {
try {
await once(emitter, event, { signal });
console.log('event emitted!');
} catch (error) {
if (error.name === 'AbortError') {
console.error('Waiting for the event was canceled!');
} else {
console.error('There was an error', error.message);
}
}
}
foo(ee, 'foo', ac.signal);
ac.abort(); // Abort waiting for the event
ee.emit('foo'); // Prints: Waiting for the event was canceled!
Parameters

emitter: EventEmitter<DefaultEventMap>

eventName: string | symbol

options?: StaticEventEmitterOptions

Returns

Promise<any[]>

Since

v11.13.0, v10.16.0

Defined in

node_modules/@types/node/events.d.ts:217

once(emitter, eventName, options)

static once(emitter, eventName, options?): Promise<any[]>

Parameters

emitter: EventTarget

eventName: string

options?: StaticEventEmitterOptions

Returns

Promise<any[]>

Defined in

node_modules/@types/node/events.d.ts:222


setMaxListeners()

static setMaxListeners(n?, …eventTargets?): void

import { setMaxListeners, EventEmitter } from 'node:events';
const target = new EventTarget();
const emitter = new EventEmitter();
setMaxListeners(5, target, emitter);

Parameters

n?: number

A non-negative number. The maximum number of listeners per EventTarget event.

• …eventTargets?: (EventEmitter<DefaultEventMap> | EventTarget)[]

Returns

void

Since

v15.4.0

Defined in

node_modules/@types/node/events.d.ts:402

Events

on()

on(event, listener)

on(event, listener): this

Emitted when the current playing track ends

Parameters

event: "end"

listener

Returns

this

Defined in

src/guild/Player.ts:148

on(event, listener)

on(event, listener): this

Emitted when the current playing track gets stuck due to an error

Parameters

event: "stuck"

listener

Returns

this

Defined in

src/guild/Player.ts:153

on(event, listener)

on(event, listener): this

Emitted when the current websocket connection is closed

Parameters

event: "closed"

listener

Returns

this

Defined in

src/guild/Player.ts:158

on(event, listener)

on(event, listener): this

Emitted when a new track starts

Parameters

event: "start"

listener

Returns

this

Defined in

src/guild/Player.ts:163

on(event, listener)

on(event, listener): this

Emitted when there is an error caused by the current playing track

Parameters

event: "exception"

listener

Returns

this

Defined in

src/guild/Player.ts:168

on(event, listener)

on(event, listener): this

Emitted when the library manages to resume the player

Parameters

event: "resumed"

listener

Returns

this

Defined in

src/guild/Player.ts:173

on(event, listener)

on(event, listener): this

Emitted when a playerUpdate even is received from Lavalink

Parameters

event: "update"

listener

Returns

this

Defined in

src/guild/Player.ts:178